Judging Criteria for 2/7/26 In House Tournament
Patterns
Judges will score patterns on a scale or 1-10. A score of 1-5 indicates the competitor did not finish their pattern. A score of 10 indicates a perfect pattern. No 10s will be awarded. The Ring Coordinator will add all judges' scores. The competitor with the highest total score will win.
Patterns will be judged on the following criteria, in order;
Technical Breaking
Competitors will choose breaks from a preselected list. Each break has a point value assigned to it. Breaking with the technique on the first try awards full points, breaking on the second try awards half points. Breaking after the second try awards no points. All competitors must do one hand technique and one kick break, the competitor with the highest total score will win.
A competitor may choose to add a board to ONE of their breaks for an additional 2 points.
Sparring
A chest guard and mouth guard are required for all competitors, a cup is required for all males. Any competitors without the required gear will not be allowed to participate in sparring.
1 Point will be awarded to a competitor for each instance of significant contact (a strike that moves their opponent). Contact is allowed to the front and sides of the chest guard only. At the end of two rounds, the competitor with the highest score will win. There will be NO head contact allowed at this tournament.
Warnings will be given for:
Sparring will be conducted in two rounds. Black Belts will spar for 90-second rounds with a 30-second break in between. Color Belts will spar for 60-second rounds with a 30-second break in between.
The head judge will count score and confer with the referee after each round.
Judges will score patterns on a scale or 1-10. A score of 1-5 indicates the competitor did not finish their pattern. A score of 10 indicates a perfect pattern. No 10s will be awarded. The Ring Coordinator will add all judges' scores. The competitor with the highest total score will win.
Patterns will be judged on the following criteria, in order;
- Completion of the pattern
- Accuracy of techniques
- Consistency of stances
- Power and focus
- Tempo
- Breathing and kiaps.
Technical Breaking
Competitors will choose breaks from a preselected list. Each break has a point value assigned to it. Breaking with the technique on the first try awards full points, breaking on the second try awards half points. Breaking after the second try awards no points. All competitors must do one hand technique and one kick break, the competitor with the highest total score will win.
A competitor may choose to add a board to ONE of their breaks for an additional 2 points.
Sparring
A chest guard and mouth guard are required for all competitors, a cup is required for all males. Any competitors without the required gear will not be allowed to participate in sparring.
1 Point will be awarded to a competitor for each instance of significant contact (a strike that moves their opponent). Contact is allowed to the front and sides of the chest guard only. At the end of two rounds, the competitor with the highest score will win. There will be NO head contact allowed at this tournament.
Warnings will be given for:
- Excessive contact.
- Contact to the head, back, or below the belt.
- Leaving the ring.
- Unsportsmanlike conduct.
- Acquiring 3 warnings in a single match.
- Excessive or malicious contact to illegal areas.
- Extreme unsportsmanlike conduct.
Sparring will be conducted in two rounds. Black Belts will spar for 90-second rounds with a 30-second break in between. Color Belts will spar for 60-second rounds with a 30-second break in between.
The head judge will count score and confer with the referee after each round.